What Sets Us Apart?
Cyber Glove Systems is the worldwide leader in data glove technology and offers the most sophisticated hand-centric 3D motion capture solutions in the marketplace.
CyberGlove Systems' products include four different data glove solutions and its VirtualHand Software Development Kit (SDK).
Its products allow users to capture detailed finger, hand, and arm movement in virtual reality, allowing users to interact with digital objects in the virtual environment.
CGS technology benefits customers by allowing them to more quickly prototype and animate in virtual reality thereby saving them both time and money. Furthermore, CGS is the only data glove solution offering both kinesthetic force and vibrotactile feedback.
This haptic technology benefits customers by simulating realistic physical forces such as gravity and touch for industrial engineering, military, and academic research applications.
CGS customers include Fortune 500/Global 500 corporations, government agencies, and universities in the U.S., Europe, Asia, Middle East, and South America.
Family of Products
Established in 1990, the CyberGlove Systems family of products remains the most trusted and widely used data glove solution today with the very best customer support. In 2009, the CyberGlove business was divested by its former parent company, Immersion Corporation.
The base CyberGlove® system is a wireless data glove that accurately captures the movement of a user's fingers and hand, and, in conjunction with the software, maps the movement to a graphical hand on the computer screen, allowing users to “reach in and manipulate“ digital objects as if they were physical objects.
The most sophisticated product, the CyberForce®, adds whole-arm force feedback allowing users to experience the complete sensation of object manipulation in virtual reality.
Best In Class
The company has released several plug-ins for its VirtualHand SDK to support Unity, Motionbuilder, Siemens Jack, and MATLAB.
Furthermore, in 2008, the company released several VirtualHand software upgrades including its synchronization software for motion capture studios and plug-in for AutoDesk's MotionBuilder.